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Thread Statistics | Show CCP posts - 4 post(s) |

Grella Khurelem
KarmaFleet Goonswarm Federation
1
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Posted - 2017.06.09 11:03:43 -
[1] - Quote
Ah, I was training for a super. Good thing you turned off my training queue! |

Grella Khurelem
KarmaFleet Goonswarm Federation
10
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Posted - 2017.06.09 12:08:52 -
[2] - Quote
Takashi X2 wrote:I tried to read most of the responses but one thing never came up. This change renders regular carriers unable to run dreads. I do feel like the carriers have a lot of dps and maybe needed to be scaled back a bit but not 20 percent. I think that is a little drastic. As of right now I barely have enough dps with t2 fighters to run a dread and i have to pull them back once sometimes twice to reload on missiles to do it. With 20% gone im not sure I can actually beat the reps anymore.
My suggestion is lower the amount of armor while upping the amount of hull. This will still make you need a significant amount of dps which the carrier can do in bursts without rendering them completely unable to. Supers will still be complete overkill like before so it doesnt make any difference there one way or another.
Interesting point. Are Havens now unrunnable except with supers? Dreads can oneshot Ishtars. With the increased aggro to fighters and less damage, a carrier with T1s will lose more in fighters than they can make in bounties to be able to run any anoms and carriers with T2s won't be able to do enough damage to complete one. |

Grella Khurelem
KarmaFleet Goonswarm Federation
10
|
Posted - 2017.06.09 12:34:37 -
[3] - Quote
Total Newbie wrote:Inquisitor Lucious wrote:O2 jayjay wrote:Every one step forward CCP takes 3 steps back. Like a autistic dance move. those usually incorporate some kinda twirl too And please don't forget, that shortly after this death nail, a new series of skins will appear.
Didn't you hear?!? A new set of skins comes out every Tuesday!
Oh CCP, you might want to cut back on that now. |

Grella Khurelem
KarmaFleet Goonswarm Federation
10
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Posted - 2017.06.09 12:35:49 -
[4] - Quote
HuntedMaster wrote:Faruzen en Divalone wrote:Siobhan MacLeary wrote:"We want to reduce the income players receive from pirate bounties."
Why not just, y'know, reduce the payout of bounties directly instead of defanging (super)carriers in PVP? That would also reduce payouts for ratters not using carriers. And that is not intended (and needed) IMO. Carriers are the core of the problem, but nerfing them overall is bad still. Wrong, what your doing is making 6 ishtars the way to go, and still plexing all your accounts, and risking nothing, hell use Vni's. You be talkin a load o dat rubbish der.
My VNIs are already on their way. |
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